Skeleton

Classic
0.24_SURVIVAL_TEST: Skeletons are added. They spawned randomly in new Survival maps and followed players when approached, much like zombies.

0.25: Skeletons fired arrows with a purple/magenta colored shaft, appeared to fire arrows at a faster and more random rate, and shot 6 arrows outward a short range in all directions when dying. Arrows fired by skeletons at that time could be picked up and used by players.

Skeletons now drop 0–2 arrows upon death.

Skeletons took five hits to kill and could appear wearing NPC armor (that gave them no additional protection) and gave 120 points when killed.

Indev
0.31: Skeletons no longer wear armor and their attacking animation was also removed as well.

Purple arrows that skeletons throw were removed and were replaced by brown arrows.

Feb 14, 2010: Skeletons now catch on fire when exposed to sunlight.

Feb 18, 2010: Tweaked chances of catching on fire in sunlight.

Skeletons now only burn when the sunlight level is greater than 7, and not due to torches at night

Alpha
1.2.0: Skeletons now hold a bow in their right hand, however they were held as an item just like a player would hold it at this period.

Beta
1.2: Skeletons can drop 0 - 2 bones in addition to arrows.

1.8: Skeleton's bow is now larger and held more realistically (full-sized bows, two-handed, and pulling the arrow back) than in previous versions (in one hand) and they also fire arrows slightly slower (probably because bows now needs charging). Their arrows however, are shot with more force.