Slime

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-Seaninator321

Alpha
1.0.11: Added slimes, the fifth hostile mob added to the game. There are four sizes: Tiny, Small, Big, and Huge.

1.0.12: Big slimes no longer spawn in Peaceful.

Slimes have sound effects.

Fixed slime targeting and attacking.

Huge slimes no longer spawn naturally.

1.0.13: Slimes have a new look.

1.0.17: Slimes spawn in multiplayer.

1.1.2: Slime spawning reduced as they would appear in abundance. A miscalculation in the new limit caused slimes to only spawn in strange locations, so natural slime spawning was disabled.

Beta
1.2_01: Slimes had been reskinned and returned in Beta 1.2_01 but were still very rare. Small slimes dropped 0 - 2 slimeballs in Beta. Slimes also used to be extremely rare.

1.3: Slimes became more common.

1.4: Multiplayer bug fixed where slimes split were visible only to the player that caused them to split and would not take any damage. Because these slimes were client-side, the player could only remove them by exiting and logging back into the server.

1.5: Slimes no longer spawn in Peaceful difficulty and only attack with provocation.